Units
All units are from the original Red Alert.
Read about them below, and check out in-game screenshots and renders of them on our Media page.
Allied Infantry
Rifle Soldier |
| Description |
Basic MG Infantry. Strong vs. Infantry |
| Cost |
100 |
| Build Time |
0:02 |
| Abilities |
- |
|
|
| Basic infantry armed with a machine gun. |
Rocket Soldier |
| Description |
Basic Missile. Strong vs. Vehicles, Aircraft. |
| Cost |
300 |
| Build Time |
0:06 |
| Abilities |
- |
|
|
| Infantry armed with a bazooka |
Engineer |
| Description |
Utility Infantry. Weaponless. |
| Cost |
500 |
| Build Time |
0:10 |
| Abilities |
Capture Structure
Repair Structure
|
|
|
| Captures enemy and neutral structures, and repairs friendly ones. |
Mechanic |
| Requires |
Service Depot |
| Description |
Utility Infantry. Weaponless. |
| Cost |
800 |
| Build Time |
0:16 |
| Abilities |
Repair Vehicle |
|
|
| Repairs friendly vehicles, free of charge. |
Medic |
| Requires |
Tech Center |
| Description |
Utility Infantry. Weaponless. |
| Cost |
800 |
| Build Time |
0:16 |
| Abilities |
Heal infantry |
|
|
| Heals friendly infantry units. |
Thief |
| Requires |
Tech Center |
| Description |
Utility Infantry. Weaponless. |
| Cost |
800 |
| Build Time |
0:16 |
| Abilities |
Steal Credits |
|
|
| Steals enemy credits from their refineries or silos. |
Spy |
| Requires |
Tech Center
|
| Description |
Utility Infantry. Weaponless. |
| Cost |
800 |
| Build Time |
0:16 |
| Abilities |
Disguise, Infiltrate |
|
|
| Disguise unit capable of infiltration. |
Tanya |
| Requires |
Tech Center
|
| Description |
Elite Infantry. Strong vs. Infantry, Structures. |
| Cost |
1200 |
| Build Time |
0:24 |
| Abilities |
-
|
| Other |
Only one Tanya may be trained at a time. |
|
|
| Armed with powerful pistols and C4. |
Allied Vehicles, Aircraft, and Ships
Light Tank |
| Description |
Light Vehicle. Strong vs. Light vehicles. |
| Cost |
700 |
| Build Time |
0:14 |
| Abilities |
- |
|
|
| A lightly armored, speedy tank useful for scouting. |
Medium Tank |
| Description |
Medium Vehicle. Strong vs. vehicles |
| Cost |
800 |
| Build Time |
0:16 |
| Abilities |
-
|
|
|
A simple, basic tank. |
Armored Personnel Carrier |
| Description |
Armored Transport. Strong vs. Infantry. |
| Cost |
800 |
| Build Time |
0:16 |
| Abilities |
Transports infantry.
|
|
|
A heavily armored vehicle with a mounted machine gun designed for transporting up to five infantry units. |
Ore Truck |
| Description |
Resource Vehicle. Weaponless. |
| Cost |
1400 |
| Build Time |
0:28 |
| Abilities |
Gathers Ore
|
|
|
| Carries Ore from fields on the battlefield to the refinery. |
MCV |
| Requires |
Service Depot |
| Description |
Utility Vehicle. Weaponless. |
| Cost |
2500 |
| Build Time |
0:50 |
| Abilities |
Deploys into Construction Yard. |
|
|
| The Mobile Construction Vehicle is a large, lumbering unit that can deploy into a Construction Yard. Useful for expansion, or insurance. |
Ranger |
| Description |
Light vehicle. Strong vs. infantry. |
| Cost |
600 |
| Build Time |
0:12 |
|
|
| Lightly armored vehicle equipped with a machine gun. |
Artillery |
| Description |
Light Artillery. Strong vs. Structures |
| Cost |
600 |
| Build Time |
0:12 |
| Abilities |
- |
|
|
| Lobs a long-range shell. |
Minelayer |
| Description |
Mine vehicle. Strong vs. vehicles. |
| Cost |
800 |
| Build Time |
0:16 |
| Abilities |
Lay mines. |
|
|
| The Allied Minelayer lays anti-tank mines. |
Mobile Gap Generator |
| Description |
Deception Unit. Weaponless. |
| Cost |
600 |
| Build Time |
0:12 |
| Abilities |
Hide Area |
|
|
| Hides the portion of the battlefield around it. |
Mobile Radar Jammer |
| Description |
Deception Unit. Weaponless. |
| Cost |
600 |
| Build Time |
0:12 |
| Abilities |
Jam Radar |
|
|
| Jams the enemy's radar upon nearing a Radar Dome. |
Chrono Tank |
| Description |
Teleporting Unit. Strong vs. Tanks, Air. |
| Cost |
2400 |
| Build Time |
0:48 |
| Abilities |
Chronoshift |
|
|
| Missile-toting tank that can teleport |
Demolition Truck |
| Description |
Suicide Unit. Strong vs. Ground. |
| Cost |
2400 |
| Build Time |
0:48 |
| Abilities |
Detonate |
|
|
| Remote control unit that carries a nuke to its target. |
Longbow |
| Description |
Helicopter. Strong vs. Vehicles |
| Cost |
1200 |
| Build Time |
0:24 |
| Abilities |
- |
|
|
| Lightly armored attack helicopter. |
Gunboat |
| Description |
Scout ship. Strong vs. submarines |
| Cost |
500 |
| Build Time |
0:20 |
| Abilities |
- |
|
|
| Light scout ship. |
Destroyer |
| Description |
All-purpose ship. Strong vs. naval, air. |
| Cost |
1000 |
| Build Time |
0:20 |
| Abilities |
- |
|
|
| All-around ship armed with twin stinger missiles. |
Cruiser |
| Description |
Land assault ship. Strong vs. Structures |
| Cost |
2000 |
| Build Time |
0:40 |
| Abilities |
- |
|
|
| Bombards with coast with heavy cannons. |
LST |
| Description |
Transport ship. Weaponless. |
| Cost |
1000 |
| Build Time |
0:14 |
| Abilities |
- |
|
|
| Transports vehicles and infantry across water. |
Soviet Infantry
Rifle Soldier |
| Description |
Basic MG Infantry. Strong vs. Infantry |
| Cost |
100 |
| Build Time |
0:02 |
| Abilities |
- |
|
|
| Basic infantry armed with a machine gun. |
Rocket Soldier |
| Description |
Basic Missile. Strong vs. Vehicles, Aircraft. |
| Cost |
300 |
| Build Time |
0:06 |
| Abilities |
- |
|
|
| Infantry armed with a bazooka |
Engineer |
| Description |
Utility Infantry. Weaponless. |
| Cost |
500 |
| Build Time |
0:10 |
| Abilities |
Capture Structure
Repair Structure
|
|
|
| Captures enemy and neutral structures, and repairs friendly ones. |
Grenadier |
| Description |
Grenade Infantry. Strong vs. Infantry. |
| Cost |
160 |
| Build Time |
0:03 |
| Abilities |
Repair Vehicle |
|
|
| Tosses anti-infantry grenades. |
Flamethrower |
| Description |
Flame Infantry. Strong vs. Infantry. |
| Cost |
300 |
| Build Time |
0:06 |
| Abilities |
- |
|
|
| Armed with a deadly burning weapon. |
Attack Dog |
| Requires |
Kennel
|
| Description |
Canine. Strong vs. Infantry. |
| Cost |
200 |
| Build Time |
0:04 |
| Abilities |
Detects Spies |
|
|
| Trained military dog. |
Shock Trooper |
| Requires |
Tesla Coil
|
| Description |
Electric Infantry. Strong vs. Ground. |
| Cost |
900 |
| Build Time |
0:18 |
| Abilities |
Cannot be crushed. |
|
|
| Infantry carrying electric generator that shoots bursts. |
Tanya |
| Requires |
Tech Center
|
| Description |
Elite Infantry. Strong vs. Infantry, Structures. |
| Cost |
1200 |
| Build Time |
0:24 |
| Abilities |
-
|
| Other |
Only one Tanya may be trained at a time. |
|
|
| Armed with powerful pistols and C4. |
Soviet Vehicles, Aircraft, and Ships
Heavy Tank |
| Description |
Heavy Vehicle. Strong vs. vehicles. |
| Cost |
950 |
| Build Time |
0:19 |
| Abilities |
- |
|
|
| A tank armed with twin barrels. |
Tesla Tank |
| Description |
Electric Vehicle. Strong vs. vehicles, infantry |
| Cost |
1500 |
| Build Time |
0:30 |
| Abilities |
-
|
|
|
A tank armed with a generator that fires electric bursts. |
Mammoth Tank |
| Description |
Heavy Tank. Strong vs. Ground, Air. |
| Cost |
1700 |
| Build Time |
0:34 |
| Abilities |
-
|
|
|
A heavily armored vehicle with cannons and missiles. |
Ore Truck |
| Description |
Resource Vehicle. Weaponless. |
| Cost |
1400 |
| Build Time |
0:28 |
| Abilities |
Gathers Ore
|
|
|
| Carries Ore from fields on the battlefield to the refinery. |
MCV |
| Requires |
Service Depot |
| Description |
Utility Vehicle. Weaponless. |
| Cost |
2500 |
| Build Time |
0:50 |
| Abilities |
Deploys into Construction Yard. |
|
|
| The Mobile Construction Vehicle is a large, lumbering unit that can deploy into a Construction Yard. Useful for expansion, or insurance. |
V2 Rocket |
| Description |
Light Artillery. Strong vs. Structures |
| Cost |
700 |
| Build Time |
0:14 |
| Abilities |
- |
|
|
| Fires a long-range missile |
Minelayer |
| Description |
Mine vehicle. Strong vs. infantry. |
| Cost |
800 |
| Build Time |
0:16 |
| Abilities |
Lay mines. |
|
|
| The Soviet Minelayer lays anti-infantry mines. |
M.A.D. Tank |
| Description |
Suicide Unit. Strong vs. vehicles, structures. |
| Cost |
2400 |
| Build Time |
0:48 |
| Abilities |
Detonate |
|
|
| Unit that kills all in its vicinity upon detonation |
Demolition Truck |
| Description |
Suicide Unit. Strong vs. Ground. |
| Cost |
2400 |
| Build Time |
0:48 |
| Abilities |
Detonate |
|
|
| Remote control unit that carries a nuke to its target. |
Hind |
| Description |
Helicopter. Strong vs. Infantry |
| Cost |
1200 |
| Build Time |
0:24 |
| Abilities |
- |
|
|
| Lightly armored attack helicopter. |
Yak |
| Description |
Propeller aircraft. Strong vs. infantry |
| Cost |
800 |
| Build Time |
0:16 |
| Abilities |
- |
|
|
| Lightly armored attack plane. |
MiG |
| Description |
Fast-attack jet. Strong vs. vehicles, structures. |
| Cost |
1200 |
| Build Time |
0:24 |
| Abilities |
- |
|
|
| Lightly armored high-speed attack jet. |
Submarine |
| Description |
Submarine. Strong vs. Ships. |
| Cost |
950 |
| Build Time |
0:19 |
| Abilities |
- |
|
|
| Specialized submarine armed with torperdoes. |
Missile Sub |
| Description |
Ground assault ship. Strong vs. Structures. |
| Cost |
1650 |
| Build Time |
0:33 |
| Abilities |
- |
|
|
| Submarine armed with powerful cruise missiles. |
LST |
| Description |
Transport ship. Weaponless. |
| Cost |
700 |
| Build Time |
0:14 |
| Abilities |
- |
|
|
| Transports vehicles and infantry across water. |