Units
All units are from the original Red Alert.
Read about them below, and check out in-game screenshots and renders of them on our Media page.
Allied Infantry
Rifle Soldier |
| Description |
Basic MG Infantry. Strong vs. Infantry |
| Cost |
100 |
| Build Time |
0:02 |
| Abilities |
- |
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Basic infantry armed with a machine gun.
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Rocket Soldier |
| Description |
Basic Missile. Strong vs. Vehicles, Aircraft. |
| Cost |
300 |
| Build Time |
0:06 |
| Abilities |
- |
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Infantry armed with a bazooka
|
Engineer |
| Description |
Utility Infantry. Weaponless. |
| Cost |
500 |
| Build Time |
0:10 |
| Abilities |
Capture Structure Repair Structure |
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Captures enemy and neutral structures, and repairs friendly ones.
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Mechanic |
| Requires |
Service Depot |
| Description |
Utility Infantry. Weaponless. |
| Cost |
800 |
| Build Time |
0:16 |
| Abilities |
Repair Vehicle |
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Repairs friendly vehicles, free of charge.
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Medic |
| Requires |
Tech Center |
| Description |
Utility Infantry. Weaponless. |
| Cost |
800 |
| Build Time |
0:16 |
| Abilities |
Heal infantry |
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Heals friendly infantry units.
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Thief |
| Requires |
Tech Center |
| Description |
Utility Infantry. Weaponless. |
| Cost |
800 |
| Build Time |
0:16 |
| Abilities |
Steal Credits |
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Steals enemy credits from their refineries or silos.
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Spy |
| Requires |
Tech Center |
| Description |
Utility Infantry. Weaponless. |
| Cost |
800 |
| Build Time |
0:16 |
| Abilities |
Disguise, Infiltrate |
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Disguise unit capable of infiltration.
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Tanya |
| Requires |
Tech Center |
| Description |
Elite Infantry. Strong vs. Infantry, Structures. |
| Cost |
1200 |
| Build Time |
0:24 |
| Abilities |
- |
| Other |
Only one Tanya may be trained at a time. |
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Armed with powerful pistols and C4.
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Allied Vehicles, Aircraft, and Ships
Light Tank |
| Description |
Light Vehicle. Strong vs. Light vehicles. |
| Cost |
700 |
| Build Time |
0:14 |
| Abilities |
- |
|
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A lightly armored, speedy tank useful for scouting.
|
Medium Tank |
| Description |
Medium Vehicle. Strong vs. vehicles |
| Cost |
800 |
| Build Time |
0:16 |
| Abilities |
- |
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|
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A simple, basic tank.
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Armored Personnel Carrier |
| Description |
Armored Transport. Strong vs. Infantry. |
| Cost |
800 |
| Build Time |
0:16 |
| Abilities |
Transports infantry. |
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A heavily armored vehicle with a mounted machine gun designed for transporting up to five infantry units.
|
Ore Truck |
| Description |
Resource Vehicle. Weaponless. |
| Cost |
1400 |
| Build Time |
0:28 |
| Abilities |
Gathers Ore |
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Carries Ore from fields on the battlefield to the refinery.
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MCV |
| Requires |
Service Depot |
| Description |
Utility Vehicle. Weaponless. |
| Cost |
2500 |
| Build Time |
0:50 |
| Abilities |
Deploys into Construction Yard. |
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The Mobile Construction Vehicle is a large, lumbering unit that can deploy into a Construction Yard. Useful for expansion, or insurance.
|
Ranger |
| Description |
Light vehicle. Strong vs. infantry. |
| Cost |
600 |
| Build Time |
0:12 |
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Lightly armored vehicle equipped with a machine gun.
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Artillery |
| Description |
Light Artillery. Strong vs. Structures |
| Cost |
600 |
| Build Time |
0:12 |
| Abilities |
- |
|
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Lobs a long-range shell.
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Minelayer |
| Description |
Mine vehicle. Strong vs. vehicles. |
| Cost |
800 |
| Build Time |
0:16 |
| Abilities |
Lay mines. |
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The Allied Minelayer lays anti-tank mines.
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Mobile Gap Generator |
| Description |
Deception Unit. Weaponless. |
| Cost |
600 |
| Build Time |
0:12 |
| Abilities |
Hide Area |
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Hides the portion of the battlefield around it.
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Mobile Radar Jammer |
| Description |
Deception Unit. Weaponless. |
| Cost |
600 |
| Build Time |
0:12 |
| Abilities |
Jam Radar |
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Jams the enemy's radar upon nearing a Radar Dome.
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Chrono Tank |
| Description |
Teleporting Unit. Strong vs. Tanks, Air. |
| Cost |
2400 |
| Build Time |
0:48 |
| Abilities |
Chronoshift |
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Missile-toting tank that can teleport
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Demolition Truck |
| Description |
Suicide Unit. Strong vs. Ground. |
| Cost |
2400 |
| Build Time |
0:48 |
| Abilities |
Detonate |
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Remote control unit that carries a nuke to its target.
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Longbow |
| Description |
Helicopter. Strong vs. Vehicles |
| Cost |
1200 |
| Build Time |
0:24 |
| Abilities |
- |
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Lightly armored attack helicopter.
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Gunboat |
| Description |
Scout ship. Strong vs. submarines |
| Cost |
500 |
| Build Time |
0:20 |
| Abilities |
- |
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Light scout ship.
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Destroyer |
| Description |
All-purpose ship. Strong vs. naval, air. |
| Cost |
1000 |
| Build Time |
0:20 |
| Abilities |
- |
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All-around ship armed with twin stinger missiles.
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Cruiser |
| Description |
Land assault ship. Strong vs. Structures |
| Cost |
2000 |
| Build Time |
0:40 |
| Abilities |
- |
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Bombards with coast with heavy cannons.
|
LST |
| Description |
Transport ship. Weaponless. |
| Cost |
1000 |
| Build Time |
0:14 |
| Abilities |
- |
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Transports vehicles and infantry across water.
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Soviet Infantry
Rifle Soldier |
| Description |
Basic MG Infantry. Strong vs. Infantry |
| Cost |
100 |
| Build Time |
0:02 |
| Abilities |
- |
|
|
|
Basic infantry armed with a machine gun.
|
Rocket Soldier |
| Description |
Basic Missile. Strong vs. Vehicles, Aircraft. |
| Cost |
300 |
| Build Time |
0:06 |
| Abilities |
- |
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Infantry armed with a bazooka
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Engineer |
| Description |
Utility Infantry. Weaponless. |
| Cost |
500 |
| Build Time |
0:10 |
| Abilities |
Capture Structure Repair Structure |
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|
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Captures enemy and neutral structures, and repairs friendly ones.
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Grenadier |
| Description |
Grenade Infantry. Strong vs. Infantry. |
| Cost |
160 |
| Build Time |
0:03 |
| Abilities |
Repair Vehicle |
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Tosses anti-infantry grenades.
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Flamethrower |
| Description |
Flame Infantry. Strong vs. Infantry. |
| Cost |
300 |
| Build Time |
0:06 |
| Abilities |
- |
|
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Armed with a deadly burning weapon.
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Attack Dog |
| Requires |
Kennel |
| Description |
Canine. Strong vs. Infantry. |
| Cost |
200 |
| Build Time |
0:04 |
| Abilities |
Detects Spies |
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Trained military dog.
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Shock Trooper |
| Requires |
Tesla Coil |
| Description |
Electric Infantry. Strong vs. Ground. |
| Cost |
900 |
| Build Time |
0:18 |
| Abilities |
Cannot be crushed. |
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Infantry carrying electric generator that shoots bursts.
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Tanya |
| Requires |
Tech Center |
| Description |
Elite Infantry. Strong vs. Infantry, Structures. |
| Cost |
1200 |
| Build Time |
0:24 |
| Abilities |
- |
| Other |
Only one Tanya may be trained at a time. |
|
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Armed with powerful pistols and C4.
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Soviet Vehicles, Aircraft, and Ships
Heavy Tank |
| Description |
Heavy Vehicle. Strong vs. vehicles. |
| Cost |
950 |
| Build Time |
0:19 |
| Abilities |
- |
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|
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A tank armed with twin barrels.
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Tesla Tank |
| Description |
Electric Vehicle. Strong vs. vehicles, infantry |
| Cost |
1500 |
| Build Time |
0:30 |
| Abilities |
- |
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A tank armed with a generator that fires electric bursts.
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Mammoth Tank |
| Description |
Heavy Tank. Strong vs. Ground, Air. |
| Cost |
1700 |
| Build Time |
0:34 |
| Abilities |
- |
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A heavily armored vehicle with cannons and missiles.
|
Ore Truck |
| Description |
Resource Vehicle. Weaponless. |
| Cost |
1400 |
| Build Time |
0:28 |
| Abilities |
Gathers Ore |
|
|
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Carries Ore from fields on the battlefield to the refinery.
|
MCV |
| Requires |
Service Depot |
| Description |
Utility Vehicle. Weaponless. |
| Cost |
2500 |
| Build Time |
0:50 |
| Abilities |
Deploys into Construction Yard. |
|
|
|
The Mobile Construction Vehicle is a large, lumbering unit that can deploy into a Construction Yard. Useful for expansion, or insurance.
|
V2 Rocket |
| Description |
Light Artillery. Strong vs. Structures |
| Cost |
700 |
| Build Time |
0:14 |
| Abilities |
- |
|
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Fires a long-range missile
|
Minelayer |
| Description |
Mine vehicle. Strong vs. infantry. |
| Cost |
800 |
| Build Time |
0:16 |
| Abilities |
Lay mines. |
|
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The Soviet Minelayer lays anti-infantry mines.
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M.A.D. Tank |
| Description |
Suicide Unit. Strong vs. vehicles, structures. |
| Cost |
2400 |
| Build Time |
0:48 |
| Abilities |
Detonate |
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Unit that kills all in its vicinity upon detonation
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Demolition Truck |
| Description |
Suicide Unit. Strong vs. Ground. |
| Cost |
2400 |
| Build Time |
0:48 |
| Abilities |
Detonate |
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Remote control unit that carries a nuke to its target.
|
Hind |
| Description |
Helicopter. Strong vs. Infantry |
| Cost |
1200 |
| Build Time |
0:24 |
| Abilities |
- |
|
|
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Lightly armored attack helicopter.
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Yak |
| Description |
Propeller aircraft. Strong vs. infantry |
| Cost |
800 |
| Build Time |
0:16 |
| Abilities |
- |
|
|
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Lightly armored attack plane.
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MiG |
| Description |
Fast-attack jet. Strong vs. vehicles, structures. |
| Cost |
1200 |
| Build Time |
0:24 |
| Abilities |
- |
|
|
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Lightly armored high-speed attack jet.
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Submarine |
| Description |
Submarine. Strong vs. Ships. |
| Cost |
950 |
| Build Time |
0:19 |
| Abilities |
- |
|
|
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Specialized submarine armed with torperdoes.
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Missile Sub |
| Description |
Ground assault ship. Strong vs. Structures. |
| Cost |
1650 |
| Build Time |
0:33 |
| Abilities |
- |
|
|
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Submarine armed with powerful cruise missiles.
|
LST |
| Description |
Transport ship. Weaponless. |
| Cost |
700 |
| Build Time |
0:14 |
| Abilities |
- |
|
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Transports vehicles and infantry across water.
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